About

Engineer, designer, teacher.

I came to learning design from two places that don’t usually overlap: teaching and interactive design. The teaching showed me how people actually learn. Building apps, games, and VR taught me how to keep them from clicking away.

My path here wasn’t a straight line. I trained as a petroleum engineer in Nigeria, did a master’s in geophysics, and then followed the part of the work I loved most (making complex things understandable) into a master’s in Visualization and a PhD in Engineering Education at Texas A&M. Along the way I taught hundreds of first-year engineering students, built educational games and VR training, and kept making art on the side.

What ties it together is a single instinct: take something hard, understand it deeply, and design the clearest possible path for someone else to understand it too. That’s instructional design, and it’s also just how I think.

I’m equally happy starting from a blank page or being handed a messy deck and turning it into something polished that people will actually finish. If you’re working on learning, training, or EdTech, I’d love to talk.

Get in touch LinkedIn

Samuel Falade

Education

Ph.D. Interdisciplinary EngineeringEngineering Education · Texas A&M University · expected Dec 2026
M.S. VisualizationTexas A&M University · 2023
M.S. Exploration GeophysicsUniversity of Lagos, Nigeria · 2016
B.S. Petroleum EngineeringUniversity of Ibadan, Nigeria · 2009

What I do

Instructional design Learning experience eLearning & SCORM Curriculum design UX / experience design VR / XR Generative art Photography

Tools

Adobe Captivate Figma Adobe Creative Cloud Unity Unreal Engine

Beyond work

Volunteer experience with The Battalion, Grace Bible Church, and TAMU International Student Services.