Learning experience designer and UX-informed instructional design professional with experience creating digital learning content, editing educational video, building Canvas LMS courses, and designing interactive learning tools. Background spans multimedia production, learner-centered design, educational technology, and research on adaptive feedback in educational games. Experienced with Adobe Premiere Pro, Photoshop, Figma, Canvas LMS, and video-based learning workflows, with working familiarity in Camtasia and Adobe Captivate. Passionate about translating complex concepts into clear, engaging, and effective learning experiences.
Filter by area:
Designed educational game experiences to study how adaptive feedback influences learner interaction and problem-solving, focused on engaging, effective learning environments.
A mobile prototype for teachers to support in-class learner interactions, follow-up tracking, collaborative activity management, and access to learner progress via a connected web portal.
An interactive onboarding app for prospective international students from Nigeria, a one-stop hub for pre-arrival information and resources, built to reduce information overload at Texas A&M.
Designed and programmed the visual component of an Unreal Engine simulation supporting understanding of maintenance workflows and reducing offshore wind system costs.
Explored Houdini and Unreal Engine pipelines to visualize fire-simulation data for wildland firefighter training.
Developed four Unreal Engine games modeled on the Freedom Bridge game to investigate how graphics variations affected participant performance.